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Concept
Multipliers
Global win multiplier: scale totalwin at round end; set at round start, increment during the round.
A global win multiplier scales totalwin (and optionally each per-win value) at round end. You set the multiplier at round start, increment it during the round (e.g. after each cascade), then apply it once after win evaluation.
How to work with the multiplier
- Round start (optional): Set the multiplier to 1 using Set Tag on global:
round:multiplier:1. If you skip this, Apply Win Multiplier uses default 1 when the tag is missing. - During the round: Run Increment Win Multiplier whenever the multiplier should increase (e.g. after each cascade with
add: 1). First cascade = 1×, second = 2×, third = 3×, etc. - Round end: After all win evaluation, run Apply Win Multiplier. It reads the current multiplier tag and multiplies
totalwinand eachwin{i}valueby it.
Tag
Default tag: round:multiplier:{N} on the global entity (e.g. round:multiplier:2). The tag name is configurable via the multiplier nodes.
Typical flow (cascade multiplier)
Round start → Set Tag: global, round:multiplier:1
Spin → Reel spin → Evaluate Cluster
[Loop while wins]
→ Increment Win Multiplier (add: 1)
→ Clear Winning Symbols → Gravity → Refill
→ Evaluate Cluster
→ Apply Win Multiplier
Round end